Charlie Joseph

About Me

The story so far

I'm Charlie — a design engineer who's been building software since I was 13. What started as a kid trying to run a Minecraft server turned into a decade of shipping products, founding companies, and learning what it takes to make things people actually use.

I believe design isn't just about how something looks — it's about clarity, intention, and experience. Every pixel matters, but only if it serves the person using what you've built.

3
Acquisitions
800k+
Monthly visitors
2B+
Records processed
10+
Years building

The Journey

2015

Started learning to code

I'd been running Minecraft servers for a few months and got frustrated with the tools available. So I taught myself to code at 14 — figured if I wanted something better, I'd have to build it myself.

2018

Spoof

Servers were hard to grow without a marketing budget, so I dove into Minecraft's obfuscated internals and figured out how to inject realistic virtual players. They had real IPs, real ping, could pick up items — the works. It was my first time building something people actually paid for.

2020Acquired

BazaarTracker

Built a price-tracking tool for Hypixel Skyblock just before COVID-19 that blew up to 800k+ monthly visitors and generated over $4,000/mo from selling advertisement space. All this whilst working a 6-day week job, which later got acquired for a 5-figure sum.

2021Acquired

Analyse & JoinServers

After BazaarTracker was acquired, I quit my 6-day a week job to work on 2 new ventures. Analyse handled analytics for game servers where we processed over 2 billion records. Meanwhile JoinServers helped players discover awesome new servers. Both ended up getting acquired by Tebex and Curseforge (Overwolf).

2024Current

AtoBeach

After over a decade building successful ventures in gaming SaaS, I'm testing my knowledge somewhere new. AtoBeach is a modern travel platform that brings flights, hotels, and destination info together for UK travellers who want sunshine without the stress.

Philosophy

"Attention to detail can’t be (and never is) added later. It’s an entire development philosophy, methodology, and culture."

- Marco Arment

Get in Touch

Always open to interesting conversations and new projects. Reach out at hey@charliej.com