About Me
I’m Charlie Joseph, a software engineer and entrepreneur with a passion for building practical tools for gamers and developers. My journey into coding began at 13 when I wanted to create my own Minecraft server. Developers were expensive, so I decided to learn Java instead—and I haven’t looked back since.
At 15, I ventured into web development, which opened up new opportunities. In 2021, I launched BazaarTracker, a tool for tracking in-game prices on Minecraft servers. It quickly grew to 800,000 monthly visitors, in-turn generating thousands of dollars per month from selling advertisement slots. It was then acquired later that year.
The following year, I launched Analyse, an analytics platform designed for Minecraft servers. Built with SingleStore, it handled over 2 billion records, helping server owners understand player behaviour. In late 2022, it was acquired by Overwolf, a leading name in gaming.
Now, I work as a Software Engineer at BisectHosting while building Bug, an error tracking platform for game developers. I enjoy solving complex problems, designing intuitive user experiences, and exploring new technologies like AI.
When I’m not working, I’m usually experimenting with code, finding ways to improve my craft. I believe that good design and functionality go hand-in-hand, and that’s what I aim for in everything I create.
Featured Articles
Projects
Analyse (Feb 2022 — Oct 2022)
Real-time game server analytics for tracking player behaviour.
JoinServers (Sept 2021 — Oct 2022)
Game server listing site to find and join new servers.
BazaarTracker (Mar 2021 — Aug 2021)
Market analysis tool for maximising in-game trading profits within Minecraft.
Spoof (Feb 2018 — Jan 2020)
Added virtual players within games to enhance player retention.