Charlie Joseph

About Me

I’m Charlie Joseph—a software engineer, entrepreneur, and someone who’s been building things since I was a teenager. My journey began at 13 when I wanted to run a Minecraft server but couldn’t afford a developer. So, I taught myself Java, and that curiosity turned into a career.

At 15, I discovered web development and launched my first major project, BazaarTracker, in 2021. It helped players track in-game prices for Minecraft servers, attracted 800,000 monthly visitors, and generated thousands in ad revenue before being acquired the same year.

In 2022, I created Analyse, an analytics platform for Minecraft servers. With over 2 billion records processed, it helped server owners make sense of player behaviour. It caught the attention of Overwolf, who acquired it later that year.

These days, I’m a Software Engineer at BisectHosting and working on Bug, an error tracking platform for game developers. I love crafting clean, modern UIs and building tools that solve real problems.

Outside of work, I’m always exploring new technologies, experimenting with code, and finding ways to push boundaries. For me, good design isn’t just about looks—it’s about creating something functional, intuitive, and impactful.

Featured Articles

Projects

Analyse (Feb 2022 — Oct 2022)

Real-time game server analytics for tracking player behaviour.

JoinServers (Sept 2021 — Oct 2022)

Game server listing site to find and join new servers.

BazaarTracker (Mar 2021 — Aug 2021)

Market analysis tool for maximising in-game trading profits within Minecraft.

Spoof (Feb 2018 — Jan 2020)

Added virtual players within games to enhance player retention.